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Cool. This was announced almost a year ago. Pixar seems to define non-commercial reasonably, although there may be some fuzzy areas, such as YouTube. Okay, s
by SloopJon 12y ago
Cool. This was announced almost a year ago. Pixar seems to define non-commercial reasonably, although there may be some fuzzy areas, such as YouTube. Okay, so long as you're not posting to a channel for which you share in the ad revenue?
I was curious to see what a full license costs, and I was surprised to see that it's only $500 plus maintenance. Didn't this used to cost $10,000 or so?
- teraflop 12y agoFrom the FAQ: > Indirect revenue generating activities such as personal images or clips posted on YouTube or Vimeo that may result in advertising revenue are permitted. Please include a credit that your work was rendered with Pixar's RenderMan. If you are uncertain as to whether your requirement qualifies as non-commercial, please contact rendermansales@pixar.com for clarification. http://renderman.pixar.com/view/DP25849 http://renderman.pixar.com/view/DP25849
- SloopJon 12y agoThanks. I searched the FAQ for "adv", but somehow missed that.
- berkut 12y agoYeah, the new price is really aggressive, and half the cost per node of VRay and Arnold (the two renderers that over the past three years have been eating into PRMan's VFX marketshare quite dramatically).