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FEAR and Doom 3 were the most impressive from a graphics standpoint I'd say--HL2 made a lot of progress with animation, but Doom 3 was really quite notable for
by angersock 12y ago
FEAR and Doom 3 were the most impressive from a graphics standpoint I'd say--HL2 made a lot of progress with animation, but Doom 3 was really quite notable for its unified lighting model, some cool animation tricks (IK) for grounding characters in scenes, and its pervasive use of render-to-texture for things like cameras and interactive displays.
That said, Farcry and FEAR were probably the most impressive games from an AI and gameplay standpoint. The physics in Farcry were waaaay better than in HL2.
- rl3 12y agoUpdated original post to add FEAR, can't believe it also slipped my mind. Definitely starting to appreciate the ten years more. As far as Far Cry, I'd say it was the one game in 2004 that pretty much had it all in terms of raw technology. Heavy use of complex shader materials, dynamic lighting and shadows, foliage, terrain, water, physics, vehicles. Though, I would also argue that, despite Far Cry's physics being more robust in a technical sense, the physics in HL2 definitely felt superior when it came to actual gameplay. Probably the result of careful polish more than anything.
- funkyy 12y agoAgree with Farcry - its world and gameplay was really good. Also Black for PS2 was amazing feast for such an old console imo...
- ekianjo 12y agoBlack was overrated I think. The particles effect were cool but did not add much to the gameplay, and then it was a pretty boring shooter.