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Unreal Development Kit Released
- _pius 17y agoThis is probably the first time in six years that I wished I had a Windows machine or image laying around.
- plinkplonk 17y agoIIRC Unreal (the game) does work on Linux. Too bad UDK doesn't seem to work on Linux. OTOH I do have a dual boot machine with Win XP (though I haven't booted into windows in years now).....
- elblanco 17y agoMake sure you get your updates!
- etherealG 17y agounreal the original has a linux port I think, but this udk is for unreal 3, which I don't think does.
- aw3c2 17y agoFrom what I know, Ryan (icculus) Gordon is still working on it. But that might be my memory mixing that up with another game that took ages and I was not remotely interested in.
- snprbob86 17y agoDid UnrealEd ever work on Linux? Or just the game?
- amitt 17y agoUnrealEd 3 is based on wxWindows and is theoretically portable to linux and MacOSX. When I was working there a few years back, however, it wasn't actively compiled on any platform other than Windows.
- EvilTrout 17y agoI really like the fact that the engine is free for many non-commercial purposes. I think the indie game scene in particular, which often releases their titles for free, can benefit tremendously from having these tools available.
- aw3c2 17y agoThat is new to me, where does it say that?
- eswat 17y agoAll the info is on their Licensing page: http://udk.com/licensing.html http://udk.com/licensing.html As long as you're not using a UDK app to generate revenue, it's free. And don't worry about the bit saying "[you'll need to buy a commercial license to] distribute an application you've created using UDK", it was cleared up by Epic shortly after: http://www.shacknews.com/laryn.x?id=21329409#itemanchor_21329409 http://www.shacknews.com/laryn.x?id=21329409#itemanchor_2132...
- pxlpshr 17y agoYeah no kidding. I believe the UE3 engine costs somewhere around $350k to license. In the past, I don't think you could get non-commercial access to mess around with. That said, this is pretty huge for indie developers. I grew up playing UT99, UT2k*... UT3 was a tragedy on the PC but nevertheless, Unreal Tournament was the reason I got into my first startup. We licensed our tech to Quake Live but yeah... there's a reason we died, Oracle is too expensive for game developers given all the other costs associated to development.
- mindaugas 17y agoWhy did you use Oracle in the first place?
- pxlpshr 17y agoYou're asking the wrong person. I was the creative/mkting director... but also, the startup began in 2005 and died in late 2007-ish. AFAIK, there were not very many scalable solutions for a gaming platform when we first started. But again, I'm not the right person to ask about this. :)
- Tyheam 17y agoYay for playing The Ball without owning UT3!
- anigbrowl 17y agoAs well as Whizzle, including source code and developer notes...this is quite a throwdown against Valve. Should get interesting!
- vlad 17y agoThis is likely a response to the recent announcement that Unity3D is now free to download and use for individuals as well as companies that make less than 100K per year.
- goodgoblin 17y agoAnyone know if Blender works with UDK beyond static meshes? I don't have any modelling package and the pro ones seem to cost around $3K. Thats alot of money for just messing around.
- jcw 17y agoIt does. You need a certain Python script to get Blender to export *.ase meshes: http://www.katsbits.com/htm/tools_utilities.htm#ase http://www.katsbits.com/htm/tools_utilities.htm#ase
- goodgoblin 17y agoThank you. One more question from complete Blender ignorance - can you create models with animation in Blender and still export to .ase or only static meshes?
- rd1 17y agoFor animated models you need the psk/psa exporter, on the same page: http://www.katsbits.com/htm/tools_utilities.htm#unreal
- hypermatt 17y agoWow the world just changed today. You can have the best 3d engine on the market with no upfront costs ;) Interesting startup possiblities
- teamonkey 17y agoFor certain values of "best", yes. It's completely unsuited for many game types, but what it does it does really well.
- jcw 17y agoHa ha. I'm in the middle of a class where we make an environment for UT3. Everyone gripes and complains about how limited we are, because we're only using the level/script editor that comes bundled in with the game, and that you need the super expensive license in order to make anything that deviates too much from the third/first person shooter formula. This changes a lot of things. I know there will be a lot more interesting output from my school now that Unity3D and the UDK are free.
- bvttf 17y agoThis has no C++ support, it's the same SDK you get buying UT3 plus the ability to make a standalone binary that doesn't require UT3 installed.
- jcw 17y agoOh. Dang.
- potatolicious 17y agoI haven't played at all with UE3, but if it's anything like UE2 you get a tremendous amount of power with UScript alone. C++ access would be nice, but you're not too severely restricted by not having it.
- evdawg 17y agoI'm a little confused by this... so the Unreal Engine 3 (included in the UDK)... isn't the same as what's being distributed to the big-time game development studios?
- jheriko 17y agoNo source? I'll try it out anyway, but if I don't have the ability to plug in my awesome new untested rendering techniques I doubt I will do anything with it at all... id Tech 3 still looks better from that perspective.
- Keyframe 17y agoThis is amazing. Sure, it's not a lib access SDK like you'd get with full license, but with UScript and engine behind it you can do A LOT - and leveraging on devteam from Epic for 25% of royalties after initial 5000$ are made is a great deal.
- 10ren 17y agovideo for "Whizzle" and "UT Demo" aren't playing for me on linux (but "UT demo" and "" videos do work). I think we'll see a lot of casual games with amazing graphics. BTW: their commercial licensing for redistribution is great: $99 + 25% after the first $5,000