4 ms·
right, that's a good use case, although i'm not sure its terribly important. the slow part of processing a png file is not identifying its contents... although
by jheriko 12y ago
right, that's a good use case, although i'm not sure its terribly important. the slow part of processing a png file is not identifying its contents... although this maybe different with XML and HTML parsers. i'm still not sure i'd call it common, or even desirable.
for lots of chunk based formats using a switch statement on the chunk-ids is clean and gives the optimisation task to the compiler, which tends to do a pretty good job of these things... even if it generates a gigantic conditional statement. since these sorts of things are 4 or 8 bytes long the 'memcmp is slow' argument falls apart
in fact this sort of switch statement usage is such a good optimisation here that it is used by this perfect hash mechanism itself to solve its own problem, effectively offloading some of the cleverness requirement to the compiler...
also, in the context of programming languages this problem falls into the category i described of being beatable at compile-time. usually this is implemented by tokenising (hashing pieces of) all the string input then only ever using the tokens (hashes, indices) outside of that context. whatever lookups need doing can then become indexing into a nice flat array defined at compile-time.
in the other cases where lookups are needed they are for things like variables and constants, which are not known at compile-time, and the perfect hash can not help...
you might also want hash collisions in cases where languages have aliases for keywords
sure, you could lift some of the performance cost of the tokenisation itself outside of run-time with that, but tokenising programming language input is not the dominant cost of compiling code.