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That's a risk you take running any program that isn't sandboxed. I don't see how mods through Steam are any different. Until any popular mod is found to be mali
by robwilliams 12y ago
That's a risk you take running any program that isn't sandboxed. I don't see how mods through Steam are any different. Until any popular mod is found to be malicious I don't think it's worth getting paranoid about.
- tetraodonpuffer 12y agomods that cannot initiate network connections or the local filesystem are not that much of a concern, but running an arbitrary C# program as your local user to me is a significantly different use-case, I think the steam workshop should integrate a checksum approval process where a user can decide for each individual update if they want to install or not. I personally have bought skylines and find it great, but I am really wary about downloading mods for it as things stand now unfortunately.