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If the client's playing games, don't give them an inch. It will never end well if you do.
by icky 19y ago
If the client's playing games, don't give them an inch. It will never end well if you do.
- trevelyan 19y agoSounds like this guy just doesn't want to waste time. You have to be reasonable if you expect good relations with someone. The developer should provide a higher estimate that provides a buffer for the uncertainty involved. Get a written spec before signing the contract.
- icky 19y ago> Sounds like this guy just doesn't want to waste time. :) > You have to be reasonable if you expect good relations with someone. The developer should provide a higher estimate that provides a buffer for the uncertainty involved. Get a written spec before signing the contract. Exactly. (Although if the client agrees to a certain project scope, I don't mind writing the spec for them to sign off on). The other side of it is, good clients should get more wiggle room, but you've got to have a strategy for avoiding horror stories.
- akhavr 19y agoThe point is that even with simplest risk model, the padded estimate, the price for the risk, is lot larger than the work itself. I am still quite can't imagine a rational customer agreeing to pay such premium. Perhaps this is my chance to make a fortune :)