3 ms·
Going around the "top" of a sphere ends up looking weird in a 2D projection (like your standard Mercator projection map) - you end up next to where you went in.
by fiatmoney 12y ago
Going around the "top" of a sphere ends up looking weird in a 2D projection (like your standard Mercator projection map) - you end up next to where you went in. If you want to come out on the bottom, you typically want a torus.
- warfangle 12y agoWhat if it was a sphere, but the camera moved along with the ship -- with a dead zone in the middle?