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I'm not altogether certain that the paradigm of the video game console has shifted properly to keep up with the shifting intelligence of our screens. When Nint
by padobson 12y ago
I'm not altogether certain that the paradigm of the video game console has shifted properly to keep up with the shifting intelligence of our screens.
When Nintendo was first getting started in consoles, all screens were dumb. To make your Zenith or RCA CRT TV do something interactive, you had to hook a console up to it.
This is unnecessary now, because cheap computing and the ubiquity of LCDs have made screens much smarter.
That said, I think it's wrong for Nintendo or Sony (Computer Entertainment) or Microsoft (XBox division) to look at Apple and Google like competitors, when they should be looking at them like screen makers.
A gaming platform should work seamlessly across Android, iOS, mobile Windows, and the various smart TV platforms the same way that gaming platforms used to work seamlessly across RCA, Zenith, Magnavox, and JVC.
I'd like to see a world where I order a blue-tooth Nintendo controller from Amazon and download the Nintendo app to my various devices. The controller links with any device that has the App. I buy Nintendo games for the Nintendo platform by doing in-app purchases, and my games are stored in the cloud and streamed when I want to play them. The controller could also be used as an authentication device, so I could play my games on my friend's iPad simply by linking the controller.
Proper distributed graphics processing may still be a few years away, but getting it right in the cloud is the key to normalizing the graphics experience across all devices. Add the controller into the mix, and any device that can handle web video instantly becomes capable of a AAA games experience.
Steam seems to be the one who's getting closest to this, and Nvidia and Sony have certainly done some interesting things with distributed graphics processing, but I don't think anyone's quite figured it out yet.
Is YC looking for distributed graphics processing startups?