5 ms·
Long ago when developing for the PS2 gaming machine, we used this exact technique to achieve a 10x faster mutex on that platform than using the semaphore direct
by TwoBit 12y ago
Long ago when developing for the PS2 gaming machine, we used this exact technique to achieve a 10x faster mutex on that platform than using the semaphore directly as a mutex, so it hasn't always been pointless.