3 ms·
I was inspired by Braid, Fez and Limbo to create a puzzle platformer myself because I really enjoyed playing such games and there aren't many challenging games
by babuskov 12y ago
I was inspired by Braid, Fez and Limbo to create a puzzle platformer myself because I really enjoyed playing such games and there aren't many challenging games of that type around. I started developing about 5 months ago, learned how to draw pixel graphics in the process, and will have a free playable demo (about 2hrs of gameplay) out in a couple of days. If you're interested, watch my twitter profile and/or blog, where I'll announce when it's ready.