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That would be a ~70 hour download through my rural UK broadband connection! It would be quicker for me to fly to the USA, visit the devs in person and ask them
by richardjdare 12y ago
That would be a ~70 hour download through my rural UK broadband connection! It would be quicker for me to fly to the USA, visit the devs in person and ask them to copy it to an external drive.
I understand why games are getting bigger, but there are going to be accessibility issues for a lot of people. I am often reluctant to tie up my family broadband connection for hours on end to download a big game. I find myself choosing small indie titles instead simply because they are more convenient to download.
- noir_lord 12y agoBetween 1 - 1.5 Hours for me and I live in hull of all places :) Uncapped unlimited bandwidth finer (grandfathered in on it just in time) is awesome.
- GotenXiao 12y agoIt would be quicker still to go to their Manchester office and get a copy from there! (Plus I believe they plan to have boxed copies when it comes out.) CIG now have offices in Manchester (aka Foundry 42); Germany (made up of many former Crytek employees); Austin, TX; Santa Monica, CA. They also use third-party studios in Montréal (Turbulent) and Denver, CO (Illfonic, formerly known to the community as [REDACTED]), as well as Moon Collider, who write the AI middleware Kythera. Plus various 3D artists who do contract work for the project. I think they're past 300 people working on it, including people who aren't directly employed by CIG. This is quite possibly the most ambitious game project in history. It's got a team to match. And a total filesize!