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DX12 is actually a complete zero-legacy overhaul, just like Vulkan. It's designed with the same philosophy of tight, explicit control over how the GPU spends it
by hrydgard 12y ago
DX12 is actually a complete zero-legacy overhaul, just like Vulkan. It's designed with the same philosophy of tight, explicit control over how the GPU spends its time, and thin drivers - and from the information we have so far, it seems to have a quite similar design.