3 ms·
How big would a projectile be? I'm not super familiar with how games encode their state, but I doubt things like projectiles would account for much memory. Whic
by AYBABTME 12y ago
How big would a projectile be? I'm not super familiar with how games encode their state, but I doubt things like projectiles would account for much memory. Which makes me think that it wouldn't cause problems with GC.
Just guessing =P
- aethr 12y agoThat's true, but as slimsag pointed out below, long GC pauses (which are what we're trying to avoid) are caused by large numbers of heap-allocated objects, not by the size of the objects.