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(+1) But the problem isn't the discussion of the risks, rewards, success stories, or how all of it was navigated. The problem is the sheer emphasis on iPhone a
by wgj 17y ago
(+1) But the problem isn't the discussion of the risks, rewards, success stories, or how all of it was navigated.
The problem is the sheer emphasis on iPhone apps over seemingly everything else. We all would be better off (developers and consumers) if there was more discussion around cross-platform mobile development. I know there is some of this, but not at the enthusiasm level you see with App Store discussions.
- rscott 17y agoI don't see the emphasis as a problem. The iPhone is a market leader and market leaders tend to get a lot of attention. Why should developers waste their time on other platforms if they aren't interested in them or don't feel there is enough market to make a profit? I only knew C before I got an iPhone, but I was excited to learn to develop for it. I think a lot of others share that same excitement, thus the amount of stories and enthusiasm surrounding the device.
- wgj 17y ago> Why should developers waste their time No one should do anything they really don't want to do. That's not what I'm saying. (And more power to everyone developing for iPhone, whether successfully or not.) What I'm saying is that in the long run, this is a temporary state of things, and I personally feel we are better to move beyond it sooner than later. Geo-social apps are a great example that will benefit from better cross-platform support. And doing it in-browser, or some other compatible way, encourages more innovation faster than having to develop for n different proprietary platforms.