5 ms·
If you enjoy puzzle games with unique "models" of play I'd really recommend giving Antichamber a try. It's got no plot or multiple levels. You spend (almost) t
by andrey-p 12y ago
If you enjoy puzzle games with unique "models" of play I'd really recommend giving Antichamber a try.
It's got no plot or multiple levels. You spend (almost) the entire game exploring a single level with the same consistent logic, and you progress by figuring out what that actually logic is.
- tgb 12y agoIt's really fun, but I got kind of lost since all the puzzles reset when you leave so I never had any idea whether I had completed a puzzle or not. Is there a good way to do that? The map helps a bit, but if there are four puzzles in a region and I know I haven't done one of them, I have a 3/4 chance of trying to solve one I've already solved. This is definitely a problem now that I haven't touched it in months but have most (but not quite all) of the game solved. And some of the problems are clear what to do but still take a long time to complete!
- andrey-p 12y agoYeah, it's not the best game at making clear what's expected of you. I'd say if you've managed to progress to a new room that you haven't been able to before, obtained an item, or at least learned something new (an actual lightbulb moment), then the puzzle is still unsolved. I do have to say I had to look up the solutions to one or two puzzles when I played it.
- jmuhlich 12y agoI believe solving a puzzle always allows you to move to another "room" as defined by the map, which actually makes the map more helpful than you think...
- avel 12y agoAnother good one is The Talos Principle. Fans of Portal will love it for its puzzles and similarly mysterious back story. And it has a time-travel feature (record / playback yourself) in some later levels as well.