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"Announces ... Free" - as if they had a choice.
by CmonDev 12y ago
"Announces ... Free" - as if they had a choice.
- ygra 12y agoWas Source even licensed as extensively as Unreal or idTech? I got the impression that most Source games were Valve's own and licensing the engine wasn't really a priority (or source of revenue) for them.
- jsheard 12y agoNot even close, most of the licenced Source games were existing HL2 mod projects being moved to a commercial standalone format. The only high profile original game ever developed on it outside of Valve was TitanFall, and they had to rewrite a good chunk of the engine to bring it up to modern standards.
- TazeTSchnitzel 12y agoI thought they rewrote stuff because they were using it as a prototyping tool, and its design didn't quite fit their game?
- forgottenpass 12y agoA project like Titanfall isn't going to be able to treat an engine as a blackbox library. They're going to spend a lot of time tailoring that engine to their needs. Anytime a game developer is asked to publicly comment on using an external party's engine, that developer is probably a producer and wants to make their project look good. They don't want their game to be seen on the same level as games that CAN get away with treating the engine as a blackbox. The exact reasoning they give (or internet apocrypha) are generally not very useful to understanding the changes they do make.