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I agree. Engine developers would target Vulkan. But I don't consider a game engine to be an application. It's more of a library, I would say. The game that uses
by runeks 12y ago
I agree. Engine developers would target Vulkan. But I don't consider a game engine to be an application. It's more of a library, I would say. The game that uses the engine is the application.
- shmerl 12y agoMany games write their own engines, so I'd say that it concerns game developers too. They better understand the underlying logic anyway. By the way, it looks like Vulkan doesn't get rid of single thread bottleneck for submitting commands to the GPU: https://news.ycombinator.com/item?id=9140849 https://news.ycombinator.com/item?id=9140849 It doesn't look competitive in comparison with DX12 and Mantle.