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It doesn't just magically work, someone still has to write the drivers & user space libraries. Apple would also then have to support three graphics APIs, vinta
by jamesfmilne 12y ago
It doesn't just magically work, someone still has to write the drivers & user space libraries.
Apple would also then have to support three graphics APIs, vintage OpenGL, Metal (on iOS) and Vulkan (on iOS and OS X?), across four hardware platforms (AMD, NVIDIA, Intel, Imagination on ARM).