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It has a system called Blueprints that allows you to use a node-based system so you don't have to write any code at all. I haven't used Blueprints myself as I
by nacs 12y ago
It has a system called Blueprints that allows you to use a node-based system so you don't have to write any code at all.
I haven't used Blueprints myself as I prefer their C++ option but I have seen a number of gamedev streams using Blueprints exclusively.