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Last time I tried it on MacBook Pro with integrated graphics, which was 6 months ago, there was no way to turn down enough settings in the editor to make it run
by Detrus 12y ago
Last time I tried it on MacBook Pro with integrated graphics, which was 6 months ago, there was no way to turn down enough settings in the editor to make it run acceptably. On Macs with a graphics cards it ran with lag.
Haven't found a list of games made with UE4 to try out the final output, but the simplest demos here open but run at 0.2 fps on Integrated Graphics https://forums.oculus.com/viewtopic.php?t=11538 https://forums.oculus.com/viewtopic.php?t=11538
And for phones you can't do much on older hardware. METAL is iOS8 only. So this demo https://itunes.apple.com/us/app/epic-zen-garden/id915975445?ls=1&mt=8 https://itunes.apple.com/us/app/epic-zen-garden/id915975445?... starts with iPhone 5S.
- archagon 12y agoOK, I tried the latest version of UT4 in BootCamp on my Macbook w/750M graphics, and it ran pretty well at 60fps with a scattering of High/Med/Low settings at 1680x1050. I'd say that's pretty good for such an early product!