3 ms·
I tend to use HTML to create my prototypes in. I find that it's a pretty good medium for the purpose and there are plenty of developer tools around that makes i
by troels 12y ago
I tend to use HTML to create my prototypes in. I find that it's a pretty good medium for the purpose and there are plenty of developer tools around that makes it easy to work with. Plus it's easy to script.
- JoeAltmaier 12y agoHow do you do PNG renderings? Printers have atight template/format requirements.
- bduerst 12y agoI've tried using webkit2png, but was never able to get it to render right: https://github.com/AdamN/python-webkit2png https://github.com/AdamN/python-webkit2png
- troels 12y agoYeah, this. Or phantom.js is nice too. Or just use a plugin for your browser, that does a screen dump of the full page. Also, I then do some afterprocessing in imagemagick.
- lelandbatey 12y agoWhen I must render a webpage to PNG, I use Phantomjs and a rasterize.js script. I've been very pleased with it, even when generating very large images (10,000px squared or more).