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Do you... Do you just desire UI to not be animated at all? that the next item in that list just appears at the top?
by Navarr 12y ago
Do you... Do you just desire UI to not be animated at all? that the next item in that list just appears at the top?
- wvenable 12y agoFast animations are good. I have a jailbroken iPhone and the first thing I do is turn off a lot of the animations and the phone is super-snappy compared to stock. Whenever I use someone else's iPhone, it's just so painful to switch apps and navigate around. So I understand not wanting to watch some stupid animation over and over instead of just getting to the point. But some animations are helpful for seeing when things change.
- Navarr 12y agoIt's just interesting seeing someone promote the precise opposite of the now ever so popular Material Design thought of basically using animations everywhere to convey motion, meaning, and hierarchy.
- wvenable 12y agoEverything can be overused. Microsoft pretty much invented the "flat" movement that has been happening but they're also guilty of making things so flat and undefined that you don't even know what to click on! The iPhone uses animation as filler to hide slow app loading in the first gen but it isn't necessary anymore. Even skeuomorphism is ok when it conveys meaning but most uses are garish effects that provide zero benefit. Animations that are merely cool looking might be fun for the first dozen times but then it gets old.
- O____________O 12y agoDo you just desire UI to not be animated at all? In general, yes. Here are some examples: MS Word (2013? I honestly have no idea what version I have installed what with the new UI) does a horizontal page-turn animation when viewing documents. It literally makes me nauseous, and I don't see any way to turn it off without entering document edit mode. Android's Camera app now starts up, shows the control buttons (video, camera), then animates them off the screen. They're not shown long enough for you to press one unless you're gunning for it, and you can't pull them back on screen until the animation finishes. Lollipop in general has a bunch of animations which exist solely for the sake of animations. If I pull a menu out, I want to immediately start using it, not wait for the slick, deceleration of the animation to finish before I can begin interacting. It all reminds me of Vista's Aero interface. MS saw OS X, wanted translucency and drop-shadows, and implemented it in a completely useless manner that degraded usability.