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I understand the change from methods to functions to match OpenGL, but the old bindings (go-gl/gl) were easy to use and much better than writing C. I just dont
by rhodysurf 12y ago
I understand the change from methods to functions to match OpenGL, but the old bindings (go-gl/gl) were easy to use and much better than writing C. I just dont see why I'd use Go over C for this now the syntax is pretty much exactly the same.