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Quantum mechanics is not that hard, the only thing we lack is direct experience with it. So, I am developing http://quantumgame.io/ http://quantumgame.io/ - a g
by stared 12y ago
Quantum mechanics is not that hard, the only thing we lack is direct experience with it. So, I am developing http://quantumgame.io/ http://quantumgame.io/ - a game governed by true quantum rules, yet accessible to a child.
- bane 12y agoI'd love to play it, but no way am I going to go through a registration process to play this.
- stared 12y agoIt's NOT yet, I am process of making it. So as of now there is only a newsletter for announcing it. (It will be no-registration, no-ad, though.)
- vinceguidry 12y agoHehe, I gathered that from going through the newsletter sign-up process, but it does make that unclear. Perhaps a statement as to when you expect the first draft of the game to be up would make it clearer.
- stared 12y agoI added "coming soon" - does it look explicit enough by now? "when" - it's a tricky question, I would love to know!
- vinceguidry 12y agoHonestly, even "third quarter 2016" would get the message across.
- Zuider 12y agoThat's a nice idea. I have heard of people developing an intuitive grasp of how a hypercube works via a two dimensional representation of a three dimensional projection of a four dimensional object. It could work just as well for 'quantum weirdness'.