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In stark contrasting irony, the "things" people need and will pay for have barely changed since the days of Aristotle. We pay money for: 1. Food and shelter (d
by ffn 12y ago
In stark contrasting irony, the "things" people need and will pay for have barely changed since the days of Aristotle. We pay money for:
1. Food and shelter (death-prevention in general)
2. Social status / acceptance
3. More money (or resources in general)
4. The hope of the above 3
5. Arbitrary / weird stuff like altruism, entertainment, and other self-actualizing junk like discovering "meaning"
Human-centric design is focused on maximizing some or all of the above 5 points and generally leads to a successful small business. Meanwhile, engineering-centric design is focused on optimizing "obscure" things like load-time, memory-allocation-efficiency, code-understandability, engagement rate, click-through, or even profit. And while it can lead to success, it is nevertheless something of a red-herring to folks in the creative fields.