4 ms·
> it boils down to an inherit weakness in the business model of pushing downloads for cash flow. Many of the most successful apps have completely decoupled thei
by 21echoes 12y ago
> it boils down to an inherit weakness in the business model of pushing downloads for cash flow. Many of the most successful apps have completely decoupled their revenue from downloads, or the 70/30 split. The "Big Players" like King.com and the rest sell in game items that cost $100! Do you think they care about the 70/30 split?
Apple charges a 70/30 split on in-app purchases as well.
- alttab 12y agoSure, but those items are designed to be consumable, and purchased over and over.
- lucaspiller 12y agoThe company I work for has a mobile payment platform which sells a lot of adult content. Why people pay £3 for a 30 second video I have no idea, but of that £3 the merchant only gets £1.50 (if they are lucky) after the operator has taken their cut. The thing is, it costs them practically nothing to sell that content, so even though they only get 50% it's still a win for them - that £1.50 is pure profit.