3 ms·
Games are not normally network bound either. Your typical FPS shooter, RTS game or MMORPG uses bandwidth in the kbit/s range per player.
by moe 12y ago
Games are not normally network bound either.
Your typical FPS shooter, RTS game or MMORPG uses bandwidth in the kbit/s range per player.
- mathgeek 12y ago> Games are not normally network bound either. Games with a live multiplayer element certainly are. That's my meaning in saying many games (rather than most games).