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It's probably 10 years off, but I bet it will be a self-driving one. That isn't a car anymore, but a moving computer, which makes it a natural fit for Apple.
by Geee 12y ago
It's probably 10 years off, but I bet it will be a self-driving one. That isn't a car anymore, but a moving computer, which makes it a natural fit for Apple.
- prostoalex 12y agoFrom WSJ: "A self-driving car is not part of Apple’s current plan, one of the people familiar with the project said."
- michas 12y ago"Never believe anything until it has been officially denied."
- foobarian 12y agoI'm skeptical. Self-driving systems are extremely software heavy, and Apple is not a software house. It just doesn't make sense.
- snowwrestler 12y agoApple is not a software house? They produce two OS's with development tooling and applications, they run some of the largest online services on the Internet, and they just released their own new programming language. What would a software house look like?
- ams6110 12y agoSoftware for a self-driving car has to be built to a standard that's entirely different from anything they've had to build to before. Lives are at stake.
- epistasis 12y agoBased on my experience with desktop software, I'd take the Apple software over pretty much any other vendor every day of the week. Funnily enough, nobody seems to question Google's chops when it comes to making self driving cars. Yet I have more problems with bad software decisions from Google than I do from Apple.
- lttlrck 12y agoThat hardly addresses the point.
- mythz 12y agoOne of the most naive comments I've read for a while. Apple maintains one of the largest software portfolio's in the world, even Tim Cook doesn't think Apple is a hardware company and makes billions a quarter directly from its software and services: http://www.businessinsider.com/tim-cook-apple-is-not-a-hardware-company-2013-2 http://www.businessinsider.com/tim-cook-apple-is-not-a-hardw... That's not including the R&D that goes into developing iOS/OSX which they give away for free to complete the iPhone/iPad UX, which would be nowhere near as successful if it weren't for iOS and the optimized apps that ship with it.