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It's interesting, I started following development of Godus and https://wftogame.com/ https://wftogame.com/ at the same time, both spiritual successors to early
by MrJagil 12y ago
It's interesting, I started following development of Godus and https://wftogame.com/ https://wftogame.com/ at the same time, both spiritual successors to early Bullfrog games. None of them are out of beta/alpha/early-access/whatever yet, both having been delayed for YEARS.
It's such a strange thing to witness; this developer passion and designer dream just slowly withering away.
Play Godus for 2 minutes and you will feel why people ache for that experience. It's beautiful. Like The Witness. Calm. And WFTO, watch the trailer. The speaker is the same guy who did dungeon keeper in 1998. These games are pulling your heartstrings, no wonder they get their money. In some way, I would still throw money at another one of these games, if only because a slim chance of a new Bullfrog title is better than none.
At least Blizzard is still going strong; if anyone want a truly unique and delightful experience I can recommend Hearthstone.
Maybe the indie game world need an incubator, like YC.
- TeMPOraL 12y agoA tangent - don't know if it's intentional on the part of the developers, but I can't stop reading http://wtfogame.com http://wtfogame.com as "WTF ogame". I honestly expected to see a browser MMO under that link.
- MrJagil 12y agoThe name "War for the Overworld" was the first sign that this game was going to lack in aesthetics, which was such a big part of the old Bullfrog games (sound design, graphics, general feel, humor etc). To be fair though, Dungeon Keeper III was going to be named something along those lines, and actually, despite the delays, WFTO seems to be doing pretty good.
- ido 12y agoHaving spent a week playing godus on my iPad (probably a few hours in total play-time), I felt it was quite a lovely game if you accept its limitations and play style. It does require patience though. It has it's flaws but I feel like I've got my money's worth (I spent some money on IAPs cause there was no other way to pay for the mobile version).
- Impossible 12y agoMaybe the indie game world need an incubator, like YC. There are a few groups and companies that are attempting this with various success. Afaik, the most successful version of this is Indie Fund (http://indie-fund.com/ http://indie-fund.com/), but it's not an incubator in the same way YC is, it's more like an indie game angel investor or VC. Joystick Labs attempted to follow the startup incubator model for indie games and failed. http://www.gamefounders.com/ http://www.gamefounders.com/ Appears to be an active game incubator that follows something close to the YC model. A couple of game developers including Yetizen and Firehose Games have started incubators.