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There are some llvm based shader compilers out there. Some even open (AMD), some not (Nvidia). The situation with architectures in 90s sounds about right: Thos
by pgeorgi 12y ago
There are some llvm based shader compilers out there. Some even open (AMD), some not (Nvidia).
The situation with architectures in 90s sounds about right: Those that were kept closed (and where a gcc backend was thus no option for the vendor - mostly embedded stuff) have to this day shitty compilers with unpredictable optimizers.