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If they cared to see their app ecosystem grow, they wouldn't charge developers 100$ (which is actually 1$ more than this greedy evil empire of Apple does :)) fo
by V-2 12y ago
If they cared to see their app ecosystem grow, they wouldn't charge developers 100$ (which is actually 1$ more than this greedy evil empire of Apple does :)) for a licence you need even to install your app on your own darn phone
- jarcane 12y agoI was really aggravated by this. You can't even test shit locally without the license, VS throws a fit and demands you buy one, and then even if you cancel it it flags your install to nag you relentlessly to buy the bloody thing over and over again forevermore.
- V-2 12y agoRemember "Developers! Developers! Developers!"? :)) Whatever happened to it This uninviting attitude of theirs was one of the reasons why I ultimately became an Android dev (once I decided to move into mobile apps), even though I had C# / WPF background so picking up Windows Phone would be the most natural next step... And Java admittedly sucks in compare to C#
- minthd 12y agoReally ? Their OS really shines in low cost devices aimed at the developing world(it's supposed to be much better and cheaper than whatever android can achieve). I would imagine a $100 is a substantial barrier for developers there.
- deleted 12y ago[deleted]
- tartuffe78 12y agoIn my experience developing for both, Android is much easier to develop for. Part of this is the 3rd party services that support Android (Crash logging, analytics, etc.), but even the Play Store's crash report dashboard is so much better than the half-baked crash reporting the Windows Phone and Windows Store have. Unless you are developing for iOS you can't have all of the devices your users might have, being able to solve issues remotely is huge. Especially when you are dealing with hardware issues on all of the Windows hardware out there.
- mahouse 12y agoI think that's for free nowadays.
- aceperry 12y agoMS has changed that screwed up situation to a new store model. IIRC, it's now only $20/year I think, and that includes the ability to produce apps all across the windows landscape, desktop, xbox, etc. Originally, they copied the Apple store model, charged $100 like Apple. The policies were also pretty similiar to Apple's policies.
- V-2 12y agoGood to know. Thanks for the update. Bad taste remained, but better late than never I guess...
- drapper 12y agoIt's actually 19$ for individual developers nowadays: https://msdn.microsoft.com/en-us/library/windows/apps/jj863494.aspx https://msdn.microsoft.com/en-us/library/windows/apps/jj8634...