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My anecdotal experience: In games with "choice" and "morals" (Fable, Black and White, The Sims) I often chose evil. Evil choices attracted me more. From this s
by delish 12y ago
My anecdotal experience:
In games with "choice" and "morals" (Fable, Black and White, The Sims) I often chose evil. Evil choices attracted me more. From this study, I'm thinking they might be more creative. I call myself a "programmer" and think myself a "creative," not a "software engineer."
By contrast, my dad and some of my friends went for the good guys in video games, and they don't call themselves creatives.
Just anecdote. Still this study offers an explanation for something that's bugged me for years: how am I attracted to evil choices in video games?