4 ms·
I completely agree with 99% of what you said. We launched in 2009, and were feature by Apple over 9 times. While we wanted to monetize on episodic content IAP
by walru 12y ago
I completely agree with 99% of what you said.
We launched in 2009, and were feature by Apple over 9 times. While we wanted to monetize on episodic content IAP wasn't yet a possibility. The programers, who already had jobs, were dissuaded to continue and for sweat equity my options were 'nil. Kickstarter had literally just launched as a website, I'm not sure it would have mattered much for us back then.
All things aside, I blame no one, but I am finding it incredibly hard to get back into the industry proper, even with my incredibly established group of contacts.
No one deserves to be paid for their work in a creative field. In life we evolve or die. It just smarts when you're dying with over seventeen years experience.