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This actually does seem fairly interesting. Though, not sure if a touch-screen is the best thing for this kind of games because of a bit of the delay? Any func
by foxpc 12y ago
This actually does seem fairly interesting.
Though, not sure if a touch-screen is the best thing for this kind of games because of a bit of the delay? Any functionality to account for that? :)
Sadly, don't have an Apple device and can't try it properly.
EDIT: P.S. The demo does seem to do the event on mouse release which kind of feels bad.
- breckinloggins 12y agoAt the risk of sounding like an Apple fan boy: that delay you're experiencing is nearly a non-issue on iOS devices. I know what you're talking about: that 50ms or so between when (say) you start to drag your finger and when the UI starts to scroll. I spent a year on Android and I'm sorry to say that problem is mostly endemic to that platform. I switched back to iOS - in part - because of that sluggish touch response. Another platform that doesn't seem to have that problem: Windows Phone. I'm not saying that iOS doesn't have a delayed touch response, I'm just saying that Android is bad at it.
- adonisbc 12y agoIt's a pity you can't test it on an Apple device, it's always good to have some feedback. To be honest I started developing the game with Javascript (hoping to release it with phonegap) but, as you said, I found that the performance wasn't that great. I then switched to Swift (for the first time) and I was really happy with the native performance. I kept my javascript prototype though and put it on this landing page. In my mind, it was just to offer a preview of the real app. Anyway thanks for the comment on the mouse release. I'll definitly fix that! Hope you'll have the chance to test it on a device at some point!