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I'm not sure they will migrate Visual Studio. First they'd need to move WPF, which is implemented in DirectX. Second, Visual Studio and MSDN are still profitabl
by Delmania 12y ago
I'm not sure they will migrate Visual Studio. First they'd need to move WPF, which is implemented in DirectX. Second, Visual Studio and MSDN are still profitable. Third, there's the Omnisharp project that;s working on providing support for the more common IDEs on linux. In fact, there's nothing stopping people from making Eclipse and IntelliJ plugins.
- huragok 12y agoI wonder how long it will take a courageous developer to port WPF to OpenGL.
- xanadohnt 12y agoThis has been asked about for nearly as long as Mono and WPF have been in coexistence. I would say there's very little chance this will happen. However, a recent update in the WPF world is MS has actually been ramping their WPF team back up after it looked like it would suffer the same fate as Silverlight. So who knows?
- GeorgeHahn 12y agoCheck out https://github.com/grokys/Perspex https://github.com/grokys/Perspex
- Moto7451 12y agoSilverlight's implementation of WPF runs on OS X already so presumably a lot of the ground work, at least for an OS X port, exists. I'd buy a copy of VS for Mac in a heartbeat.
- girvo 12y agoSame. I haven't run windows in 7 years, but Visual Studio is still one of the best IDEs I've ever used. I'd gladly pay for it if it was released on OS X/Linux, although that's somewhat contingent on the plugins that I want running on it too.
- noveltyaccount 12y agoDoesn't Windows cost like $200 on top of a $1000+ copy of visual studio? Why draw the line at not paying for the OS?
- girvo 12y agoI'm talking about an alternate universe where it's available on OS X, and it's about $45 per month if you get the subscription version. The other thing is that I want to use OS X for everything else -- I much prefer using it for development above Windows, so while you may be correct in terms of sheer dollar value comparison, in terms of opportunity and switching costs it's quite higher than that for me personally.
- _nedR 12y agoHaving used Eclipse, IntelliJ IDEA, Visual Studio in some fashion over the past year, I personally prefer IntelliJ for its well thought-out interface, low footprint, numerous productivity-boosting shortcuts ( I love Help>Productivity guide) and refactoring options, etc. I literally pine for IntelliJ's features when I use Visual Studio. In fact IntelliJ offers the very popular but pricey Resharper extension for Visual Studio to bring Visual Studio on par with IntelliJ's IDE.
- radicalbyte 12y agoI really hope that JetBrains are working on a C# support for IntelliJ. I'd buy the next version in a heartbeat if they offered it.
- Rapzid 12y agoHaha, they just sent me an email about why I haven't upgraded to the latest ultimate version. I think cross-platform .NET(F#/C#) support would be the clincher.
- phkahler 12y ago>> First they'd need to move WPF, which is implemented in DirectX. What version? There is DX9 support on Linux and IIRC a partial DX10/11 implementation bit-rotting somewhere.
- 1_player 12y agoDX9 support is still experimental and requires an unstable Wine fork to make it run. I have to say I managed to have it working and I got a 50% increase in FPS in Steam/Source games running under Wine. There's the "old" DirectX -> OpenGL translation layer in Wine but it is not really efficient or performant, although it may be enough for GUI applications.
- SXX 12y ago>> There is DX9 support on Linux and IIRC a partial DX10/11 implementation bit-rotting somewhere. Sadly Gallium3D isn't "Linux" yet. It's only really usable on AMD open source drivers that is very small portion of market and I would say it's 15% at best, but in reality likely 5-10%.
- dennyferra 12y agoA few weeks back I asked Scott Gu if there were any plans for Visual Studio on OSX/Linux and the answer was no. He mentioned they're focusing on Visual Studio Online, though I don't know if that means some sort of online IDE.