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To the opposite extreme, there's also The Stanley Parable. On the surface it's a humorous narrative seemingly about being a cubicle drone, but it's ultimately
by Zikes 12y ago
To the opposite extreme, there's also The Stanley Parable. On the surface it's a humorous narrative seemingly about being a cubicle drone, but it's ultimately about the futility of choice.
- germinalphrase 12y agoThank you. The name rings a bell, but I will have to check it out.
- pavel_lishin 12y agoOne could argue that Bioshock Infinite is about the same thing.
- Zikes 12y agoI liked that, but none of the player's choices purported to be very important, either.
- skuhn 12y agoBioshock Infinite doesn't purport to give the player more than the standard illusion of choice, but I think it's more interesting how choice is handled in the narrative. The characters think that they're making big, important decisions that reshape their world. It turns out that they weren't really.
- Jach 12y agoThe original BioShock was better in going meta on the futility of choice in video games as a medium. You're going to end up doing what the game designer wants you to do. This presumes a game designer has a vision of some sort, of course, but games that don't are either bad or seen as tech demos.