3 ms·
Another angle to sales that I'd love to hear more about is how sales affect multiplayer games through their communities. When I'm considering purchasing an mul
by jbattle 12y ago
Another angle to sales that I'd love to hear more about is how sales affect multiplayer games through their communities. When I'm considering purchasing an multiplayer game that has been out for a while I'll try to get a sense for the size and 'health' of the community. If the player base is small I know I'll only get in the occasional game and be learning to swim around hyper-experienced sharks. If the player base is larger I'll expect learning the game is more fun / less punishing.
Both as a newcomer to a older game and as an 'established' player my perception is that sales tend to bring in a bunch of new players juicing the number of active players/servers for a time (good thing). Because of network effects in MP games, I'd imagine that injecting some fresh new blood into a community is a good way to attract more players even after the sale is over.
- alexissantos 12y agoGood point. The Castle Doctrine used sales promotions to build its initial player base, but not for injecting some fresh blood down the line. I'll do some digging!