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I remember reading somewhere, they tried to make the "AI" but in the end just relied on having a ton of canned responses to questions. According to wikipedia:
by acomjean 12y ago
I remember reading somewhere, they tried to make the "AI" but in the end just relied on having a ton of canned responses to questions.
According to wikipedia: The engine incorporates over 10,000 different phrases, pre-recorded by a group of professional voice actors. The recorded phrases would take over 14 hours to play back-to-back.
I have the hint book. One of few games that made it way to the mac in the 90s. Now sadly unplayable.
- Technomad 12y agoNot so. The AI was always there. We originally intended to use Text-to-Speech for output but rapidly found that TTS couldn't deliver the vocal nuances and timing required for the experience we wanted to deliver - this after all was a game where humour and quality of writing were crucial - hence the move to pre-recorded chunks. One of the heroic and oft-unsung latter-day development efforts on the game was the design of the pre-recorded chunks for assembly on the fly at play time and the mechanism by which they were assembled and delivered.
- acomjean 12y agoInteresting! Thanks.