4 ms·
1K Chess for the ZX81 was 672 bytes long; the ZX81 had 672 bytes free. (Although it was more complicated than that because the ZX81 'framebuffer' changed size d
by david-given 12y ago
1K Chess for the ZX81 was 672 bytes long; the ZX81 had 672 bytes free. (Although it was more complicated than that because the ZX81 'framebuffer' changed size depending on what was on the screen, so a screen that was mostly white gave you more spare RAM.)
Also, because the ZX81 more-or-less did its video in software (again, it's more complicated than that; if you really want to know, you'll need a strong stomach. Let's just say that it hinged on abusing the Z80's built in DRAM refresh and the framebuffer was executable), which meant that the only time you could do processing with the screen turned on when it wasn't doing video. And the video took 75% of the run time.
The ZX81 was less a computer and more of a pile of hacks flying in close formation. The fact it ran at all was a miracle.
- rwmj 12y agoHow the ZX81 display file worked: http://www.user.dccnet.com/wrigter/index_files/ZX%20Video%20Tutorial.htm http://www.user.dccnet.com/wrigter/index_files/ZX%20Video%20... Note the encoding of that page causes it to render incorrectly at least in Firefox. Using View → Character Encoding → Western fixes that for me.
- marvy 12y ago"Hacks flying in close formation" made my day :) Thank you for that lovely phrase.