4 ms·
Consider the incentives. With an offline game, once you've bought the game, the transaction is complete. The developer has no incentive to do anything more to
by rwallace 12y ago
Consider the incentives.
With an offline game, once you've bought the game, the transaction is complete. The developer has no incentive to do anything more to you except leave you with a happy memory so you recommend it to your friends.
Online games have subscription or advertising-based recurring revenue models. The developer's incentive is all about finding ways to exploit security vulnerabilities in your brain so as to cause repetitive behavior. If one developer has a sense of ethics and doesn't do that, another will. Playing an online game is like advertising that you keep bitcoins on your laptop: you're giving smart, dedicated and ruthless people an incentive to attack you - except it's far more dangerous, because it's not just your computer or your money on the line.
The advice I would give is, if you're going to play video games, stick to offline ones and don't touch the online ones - in exactly the same way that I would advise people, if you're going to do drugs, stick to pot and don't touch cocaine or heroin.