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Ugh. Try attacking the vector math required for most games programming these days in C, using macros and magic instead of classes and templates and operator ove
by dtf 17y ago
Ugh. Try attacking the vector math required for most games programming these days in C, using macros and magic instead of classes and templates and operator overloading. I'd rather blow my own leg off with a bit of C++ any day.
- deleted 17y ago[deleted]