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> Portability is premature optimization at this point. It really isn't. If I am a new developer, you're raining on my parade by telling me that I or my friends
by gtaylor 12y ago
> Portability is premature optimization at this point.
It really isn't. If I am a new developer, you're raining on my parade by telling me that I or my friends will have to jump through a bunch of hoops to run my game.
In the context of learning to program as a younger person, this is a pretty big deal. This is anything but an artificial usage case, and is what the author is specifically looking at (education).
- crpatino 12y agoExpectations, expectations. Mobile means stuff looks easier than what really is. If you cannot be bothered to jump through hoops, this is not a career for you. What I recall of my novice days is literally one hoop after the other. It is just that some people enjoy jumping (this particular type of) hoops. And regarding the social aspect, think of the days of microcomputers before the PC. I am too young to have experienced first hand, but I recall my uncle having a Commodore 64 and letting me use it. What I recall is that he had 2 different circles of friends: the C64 guys he traded knowledge and warez with, and his actual friends who really need to come over home to be shown the new feat (if they were interested at all).