5 ms·
Seems impressive, congrats! How long did it take from start to finish ? How many people were involved ?
by Kurtz79 12y ago
Seems impressive, congrats!
How long did it take from start to finish ?
How many people were involved ?
- bharatparikh 12y agoThanks for your encouraging feedback! I was the sole game developer / designer working on it. It took about 2 person months of effort. I have prior experience in Java and Libgdx engine. But this is my first in Unity3D and C#. Along with Unity3D, Google Game Services and OpenIAB plugins have been used. I used Blender for 3D modeling and animation and GIMP for 2D image editing.
- antichaos 12y agoWhy did you ditch libgdx?
- bharatparikh 12y agoFor the lack of a visual editor to visualize how the scene would look like. In Unity3D you can play a game, pause it, make necessary changes to find out how would it effect your scene, and every thing is updated real-time in the scene (the changes are not saved though, so you need to remember what was changed and redo once you come out of Play mode). In short its a what-you-see-what-you get kind of tool.