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While Crash Bandicoot used LISP (which I wouldn't call FP, although definitions vary), it was only for a small part of the code (the AI), nowhere near all the g
by CJefferson 12y ago
While Crash Bandicoot used LISP (which I wouldn't call FP, although definitions vary), it was only for a small part of the code (the AI), nowhere near all the game was written in lisp.