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Roguelikes are defined by permadeath, quick runs and procedural generation. Diablo 2 and Torchlight have the latter, but they are quite old, and the resurgence
by Kurtz79 12y ago
Roguelikes are defined by permadeath, quick runs and procedural generation.
Diablo 2 and Torchlight have the latter, but they are quite old, and the resurgence of roguelikes is relatively recent.
I believe it's just has to do with it being a very solid (and addictive) gameplay model, and one that fits much better indie games than AAA titles.