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I can't help to be amazed with what they're pulling off. First of all, the game prototype looks amazing, although it may be one of those forever-early-access ga
by keyle 12y ago
I can't help to be amazed with what they're pulling off. First of all, the game prototype looks amazing, although it may be one of those forever-early-access games, because it can't be just a game. Then you see how Blender widgets are used. Wow. Then you see how he's imitating UE4 Blueprints, again, wow.
But then the reality kicks in. Shouldn't you be making a game?
- binarycrusader 12y agoLeonard actually addresses that in a few a places, though I don't have a link handy right now. The short version is they're creating a game that's almost entirely defined by procedural content. To even attempt such a thing requires a lot of good tools because they not only need those tools to build procedural content for the game but for their userbase to be able to as well. He seems well aware of the trap here and is trying his best to avoid it.
- vegedor 12y agoWorth mentioning here that he is member of Farbrausch who have extensive experience with procedural content generation.
- mmarx 12y agoThis forum post[0] is one of those places where he addresses that problem: > Right now is, hands down, the worst part of development. There are no fancy graphics to show off, no intricate gameplay, no surprising AI, no badass music, just unglamorous system design that interests no one so we can get all the aforementioned stuff in a manageable form that doesn't keep becoming a sluggish and unserviceable mess. […] The importance of tooling can not be overstated. There are no tools out there for the kind of game we're working on, and it comprises 90% of what makes the game, as nearly all of our content is procedural in one way or another, and not handmade. If there's currently a lack of procedural content out there, it's precisely because of the lack of tooling. [0] http://nowherians.com/discussion/comment/254/#Comment_254 http://nowherians.com/discussion/comment/254/#Comment_254
- chazu 12y agoAs an early backer of the project and fan of paniq's, I'm happy to let he and his wife go off on tangents like this, because I know whatever they build is going to be awesome. Of course, most backers are probably not as pumped about text editing environments and game dev tooling as I am :P