3 ms·
Is this really forward path tracing as in "follow the photons from a light source"? I'm very interested in forward rendering but it has always been slow as hel
by huuu 12y ago
Is this really forward path tracing as in "follow the photons from a light source"?
I'm very interested in forward rendering but it has always been slow as hell because it's very hard to predict which ray of light will end up in the camera.
But this is looking very good. Nice work!
- berkut 12y agoIt depends on the context: for path-tracing (uni-directional / bi-directional without photon mapping / VCM), "forward" generally means starting at the camera (eye) and bouncing around the scene. "backward" generally means starting at the lights in this context (for bi-directional). Forward in the photon context generally comes from the fact that multiple bounces didn't used to be done, you generally sent out photons from the lights, they were stored, and then a final gather was done to create the image.