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@nogc is still a new addition to the language and phobos is not fully flagged with it. D devs are working on a solution to reduce gc dependence, it's just not q
by pogobono 12y ago
@nogc is still a new addition to the language and phobos is not fully flagged with it.
D devs are working on a solution to reduce gc dependence, it's just not quite there yet.
There are gc-less stdlibs here if you want to avoid phobos: http://wiki.dlang.org/Libraries_and_Frameworks#Alternative_standard_libraries_.2F_runtimes http://wiki.dlang.org/Libraries_and_Frameworks#Alternative_s...
For game programming you should consider data oriented design. It really helps avoid the gc and makes your code faster and (imo) simpler.
Btw: http://forum.dlang.org/ http://forum.dlang.org/ is a great place to learn about ongoing development or to ask questions.