3 ms·
What are you talking about? Doom never used any GPU since there weren't any in the PCs. It was banging bytes to the frame buffer. Doom could be faster on PC bec
by kyberias 12y ago
What are you talking about? Doom never used any GPU since there weren't any in the PCs. It was banging bytes to the frame buffer. Doom could be faster on PC because one byte was one pixel. On Amiga, one had to use bitplanes which killed performance unless one could use the Blitter.
- pjmlp 12y agoHe might be thinking about the Doom version that had later Glide and MiniGL support.