3 ms·
This isn't GPU intensive at all, but there's a lot of software and CPU overhead in WebGL compared to native OpenGL. This depends on your browser, the WebGL back
by exDM69 12y ago
This isn't GPU intensive at all, but there's a lot of software and CPU overhead in WebGL compared to native OpenGL. This depends on your browser, the WebGL backend it uses (that would be Angle+Direct3D if you're on Chrome on Windows) and your CPU.
I got 24 fps with my high end GPU (and bad stuttering) with an old, poor CPU on Linux + Firefox. GPU is practically idle, but CPU is at 100% and fans are yelling.